Red dot Red! Woohoo!
So everything that was promised in Red.0 is actually in Red.Red, so please enjoy it.
There's a totally sweet level-end picture, there's a pause button, and when you lose it only drops you a few levels instead of half of them. In short, it is everything I have ever wanted in a game, except for possibly a high five.
We're at sort of a crossroads at this point. We can either go forward with this project and make it into a full game, or leave it as a decent web-toy and move onto the next project.
Full game means real art, story, more powerups, more powerdowns, easy-mode and hard-mode, and more game types. Something you might want to play a demo of, and then decide whether you want to see the full thing for $10 or something.
Any strong thoughts? Let us know: colordots.team@gmail.com
-s
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