- Countdown Timer replaced with Count-up Flask. We didn't want to make a bigger clock, and people have been complaining about the clock since the beginning.
- On the dark side, the flask is a mixed metaphor.
- On the bright side, it no longer seems like you're running out of time.
- Also good, the fill-mechanic has removed the 5-second period of celebration when you can't lose as the timer runs out - you actually have to play until the flask fills up.
- Point numbers now pop up when you make matches, so you can see how your powerup status changes points earned, as well as how larger matches give more points.
- ACHIEVEMENTS. Woo. Try and collect 'em all! It's easier than collecting all the points, at least. Some are obvious, some are secrets, some are inside jokes. Lots of possibility with achievements. We hope you like them.
- Some miscellaneous UI and content tweaks. Nothing major.
-s